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#48: Josué and Kelli discuss reactions to games like Sea of Thieves and No Man’s Sky that seem to make many gamers angry. We talk about the feelings that follow playing a game that doesn’t meet expectations or simply isn’t what you wanted it to be.
Questions? Comments? Discuss this episode on the GT Forum.
This episode is sponsored by: Plus 7 Intelligence, the podcast about how games impact people.
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Headshots is my other other other favorite GT podcast!
Can’t wait to listen!
Here are my two sent on No Man’s Sky.
I saw a lot of the trailers I was super hyped. Today I play the game and I’m in love with the exploration and the cataloging of species and the flying around. I find the game awe inspiring and easy to get lost in. I could play all day.
But every single action you take requires a specific resource and over time there was a lot of grinding and I’m grinding-averse unless its something like Monster Hunter where grinding doesn’t feel like grinding. I just wish they had a like an infinite resources mode where your ship had infinite fuel, your life support would decrease over time and your mining lazer had infinite fuel as well…
But i also don’t get the extreme reaction it got.
There is an infinite resource mode! It’s called Creative Mode!
Wait What?!
What?! I didn’t see this!
What’s going on… My world has bee turned upside down!
Does it turn off trophies?
Just saying theres a certain someone I need to dethrone on trophy points…
My eyes have been opened, get ready to see me play No Man’s Sky more often…
Funny thing is… I was planning on saying…
“I wish there was a Creative mode” .
And then I said," oh Gian… that makes no sense… You’re thinking of minecraft! Infinite resource mode seems more appropiate…"